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Trouble Board Game

  • Brand:Hasbro
  • Category:Toy
  • Department:Bedroom
  • List Price: $16.99
  • Buy New: $14.99
  • as of 12/21/2014 23:22 MST details
  • You Save: $2.00 (12%)
In Stock
  • Seller:S & D Kids
  • Sales Rank:625
  • Number Of Items:1
  • Age:5 - 9 years
  • Genre:Entertainment
  • Autographed:No
  • Memorabilia:No
  • Shipping Weight (lbs):0.8
  • Dimensions (in):10.6 x 10.6 x 2.2
  • Legal Disclaimer:Age 5+ Watch younger children as this game does have very small pieces.
  • Release Date:July 28, 2013
  • MPN:HSB4658
  • Model:4658 S5
  • UPC:032244046582
  • EAN:0032244046582
  • ASIN:B00000DMFN
Availability:Usually ships in 3-4 business days

Features:
  • It's the classic race-and-chase game with the PopoMatic die-rolling bubble
  • Be the first player to send your four game pieces all the way around the board to win
  • Pop-o-matic automatically tumbles dice when pressed and released
  • Land on an opponent's peg to bump it back home! But don't you get bumped back, or you're in Trouble
  • Trouble is a perfect travel game--car or boat motion won't upset the game's progress
  • It is indeed satisfying to press, slap, or pound the pop-o-matic
  • Pop the bubble and hop your pegs around the track


Editorial Reviews:
Synopsis
Trouble Board Game
Amazon.com
Trouble is a board game with a simple concept: Be the first player to send your four game pieces all the way around the board, moving spaces determined by rolls of the dice. The "trouble" of the title comes when an opponent's piece lands on a space occupied by your piece, thus sending yours back to the beginning. Parents will likely remember the game from their youth, or at least remember the game's signature gimmick, the pop-o-matic dice roller. The Pop-o-matic is a dome-shaped clear plastic housing for the dice in the center of the board game that automatically tumbles the dice when pressed down and released. This feature, plus the board's plastic slots that hold the game pieces in place, make Trouble a perfect travel game--car or boat motion won't upset the game's progress. It is indeed satisfying to press, slap, or pound the pop-o-matic. It's strong enough to withstand the frustration of the losing player(s). The game's simplicity makes it easy to jump into without elaborate explanations or practice games for new players, but it's utter lack of strategy will likely limit interest to just a few rounds. --Porter B. Hall

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